hook attachment point x position on body (m) cable attachment point z position on body (m) cable attachment point y position on body (m) cable attachment point x position on body (m) camera z position on pilot or on body (m) camera y position on pilot or on body (m) camera x position on pilot or on body (m) vehicle has floats instead of wheels (0 or 1) vehicle has skids instead of wheels (0 or 1) maximum lift coefficient allowed for jib sail of boat ( 0 - 5 ) for square rigger use small values. maximum lift coefficient allowed for main sail of boat ( 0 - 5 ) for square rigger use small values. height of waterline above keel for boat at cruise speed (m) angle of pitch for boat with hydrofoils (rd ) use 0 for flat planning. cruise speed of boat with hydrofoils (kt) use 0 for boats without hydrofoils. boat draft, height of waterline above keel, (m) auto pilot gain factor of control ( 0 to 1 ) to reduce turn rates use smaller values. scale factor - use 0.3048 to convert model from ft to m size of shadow area around cockpit (m) added drag coefficient with gear fully extended added AOA with spoilers fully extended added drag coefficient with spoilers fully extended added drag coefficient with flaps fully extended mass of boat crew (kg ) moves with point of view and effects boats weight and balance. Submarine - submarine ( submersible without sails )īalloon - hot air balloons and dirigibles Helicopter - helicopter ( powered main rotor with tail rotor )īoat - boat ( powered boat without sails )
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Paraplane - paraplane ( powered paraglider mounted on wheels )Īutogyro - auto gyro ( free rotatiing rotor with after propeller ) Trike - microlight ( powered hang glider mounted on wheels )
Ultra_light - ultra light ( light plane )Īirplane - airplane ( fixed wing airplanes ) This is the list of all properties and their meanings: The vehicle configuration file defines the basic vehicle properties, for each vehicle type there are basic properties you can set using this file, the program reads this file and stores all the parameters read, for the missing parameters the program uses default values. When you define elements or components for the vehicle, the vehicle becomes customized and allows you to define each part in great detail, the following sections explain the basic vehicle types and the ways to customize them and make your vehicle highly accurate. Vehicles can be made standard or customized, the standard vehicles are created by the program using a simple vehicle configuration file, this file defines only the basic properties of the vehicle, and not the actual part breakdown, and properties of each part.īefore going in depth into vehicle design please see this tutorial. Virtual Sailor supports many types of vehicles, all types are made of the following parts :